![]() There really is nothing special you need to do to use AeroFly with the Quest 2, except be aware that Vulkan has a bug with the native Oculus build, so if you want to use the Vulkan renderer, launch it with SteamVR as the runtime. But again, this makes no difference for AeroFly because it doesn’t even use OpenXR. ![]() You can create this registry key easily yourself by going to the Beta tab of the Oculus software and clicking the button that says to set Oculus as the OpenXR runtime. Note that they’re in the same folder where the rest of the Oculus software is installed. The Oculus OpenXR runtime files are already installed with the Oculus software, and AeroFly doesn’t even use OpenXR.Īs for the registry key, that is just a pointer to the Oculus OpenXR files too. I agree that starting up in SteamVR mode is still the way to go if you want to use Vulkan rendering. That's only applicable to WMR headsets like the HP G2. Windows Mixed Reality OpenXR does nothing with the Oculus Quest 2. Fortunately they are not the most significant ones and you can ignore them (just to let you know.) ![]() I_ n Nvidia parameters I suggest to keep Low Latency Mode "Disactivated" but you are allowed to try changing for "Activated" or "Ultra" : did not see any significant changes in Flight SimulationĪdditional infos for Oculus settings : be conscient some settings may reset to default when restarting the App. In Nvidia parameters you can use VSync "Disactivated" or "Fast" (no other one) Remember : always launch in VR mode (Aerofly FS2) like this : Note : fps in the Hud and in MSFS dev mode are the same but do not use tools like Fraps : they are measuring the mirror fps and some apps like Flyinside reduce the Mirror Refresh rate so you could get very low unrealistic fps with Frapsįor more "normal" sceneries (included detailed ones with good cultivation) I get constant 72 fps with these settings : Strangest thing is that 35 fps was totally unplayable in the Rift but seems pretty smooth now with the Quest 2 : the same in MSFS (no explanation at the moment) Obviously these 35 fps are a minimum (despite playable) but on lighter parts of the scenery you get much more Lowering graphic settings allowed me to increase pixel density to 1,2 (but visuals are quite good too with 1 like with the "Ultra" settings below and you can get more fps). Please can you post your settings which you have in AFS2.įor extremely heavy sceneries like France VFR 's Paris Ile de France with Airport Pack I use the settings just below and get 35 fps as minimum (but smooth) even with the heaviest parts of the scenery in view.
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